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Proposal

Creating a 3D environmental game challenging users perspective which also related with my personal experience and identity. The two places I selected one is Hsinchu, my hometown, and the other is San Diego, where I lived now. This two places represent my past and present that will present in one cube. Each place will have three sides of the cube.

The model will be created by Unity or Blender, then publish as an application on phone that user can tilting their phone to control the avatar to explore the 3D world. After finishing building the model, I would like to add some 3d animation, tasks, interaction in this project.

Timeline

Week 1 & 2

- Search for the inspirations

- Start constructing the concept

Week 3 & 4

- Specific  the concept 

- Prototyping and specified the location and model

Week 5 & 6

- Learning tutorial for Unreal Engine/Unity/Blender

- Sketch version 1

Week 7 & 8 

- Modeling the prototype

- Revise version 1 after individual meeting to the cube version 2

Week 9 & 10

- Building the model

- Building website

Technology

  • Unity

  • Blender

  • Photoshop

  • iOS application -xcode, app design

Progress

Locations

San Diego

-> Geisel -> Old Town -> La Jolla Cove 

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Hsinchu

-> Eastern Gate -> Street(history) -> 17km Coastline

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Sketch

(Version 1)

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(Version 2)

vis160A_final project sketch.jpg
vis160A_final project sketch -2.jpg

3D Modeling

(Version 1)

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(Version 2)

Screen Shot 2019-03-12 at 8.38.11 AM.png
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