Chia Jung Hsieh
VIS 160A
Proposal
Creating a 3D environmental game challenging users perspective which also related with my personal experience and identity. The two places I selected one is Hsinchu, my hometown, and the other is San Diego, where I lived now. This two places represent my past and present that will present in one cube. Each place will have three sides of the cube.
The model will be created by Unity or Blender, then publish as an application on phone that user can tilting their phone to control the avatar to explore the 3D world. After finishing building the model, I would like to add some 3d animation, tasks, interaction in this project.
Timeline
Week 1 & 2
- Search for the inspirations
- Start constructing the concept
Week 3 & 4
- Specific the concept
- Prototyping and specified the location and model
Week 5 & 6
- Learning tutorial for Unreal Engine/Unity/Blender
- Sketch version 1
Week 7 & 8
- Modeling the prototype
- Revise version 1 after individual meeting to the cube version 2
Week 9 & 10
- Building the model
- Building website
Technology
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Unity
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Blender
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Photoshop
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iOS application -xcode, app design